Despite my repeated warnings to never WorldEdit out a stargate, one of my admins did just that recently. Now one of his town's networks has a destination to a stargate that no longer exists. It's too late to //undo since he logged off.
How do I fix my server's stargates so that the "ghost" stargate doesn't show up in the destination list anymore? Also, is there any way to remove stargate database info for stargates that no longer exist?